This was the main model I worked on: a scooter. This project allowed me to focus more on detailing one model.
The model had to be split into two parts: paintable and nonpaintable. This means that the sections that could not be painted on would have separate texture files which would add the detailing on the model itself: the speedometer, the fuel indicator, the headlight, other metallic parts, the seat, and mirrors. The rest of the model represents the body of the scooter which was meant to be separated in order to apply the conditions of the player being able to paint over it.